Pocket StationPocket Station
Actions and limits

Daily budget

How actions spend the daily budget of units shared by all your accounts, and when units come back.

An action is anything Pocket Station does in the game for you. All your accounts share one daily budget of units, and manual, automation, and API actions draw from it at the same price. Your plan's budget is listed on the Pricing page.

Budget units are separate from in-game stamina and from Fill points.

When units are charged

An action is accepted only if the units left cover its full cost; otherwise nothing is queued or charged. It's charged on acceptance. A quantity, such as 10 packs, is charged in full up front.

The daily budget and every daily plan limit reset at 00:00 UTC. Billing shows the units left.

Refunds

Units come back if an action is stopped or fails before it starts working in the game. A refund goes back to the UTC day of the charge, not to today's budget. After that, units stay spent, including the unused part of a quantity. An action can show Running a moment before it starts in the game, so check Billing if the refund matters.

A peer trade's units come back only if Pocket Station confirms the trade couldn't start.

For the Budget used status, see Automation runs.

To stop a queued or running action, open the bell and select Stop operation.
See Action costs for what each action uses.

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